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Результатов поиска: 302 |
Отметить все как прочтённые |
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mutator | Doomstalker
or other way to fix it is make less sprites appear on screen so even if sprite cut parts aren't fixed you still wont see them while using the melee weapons |
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mutator | Doomstalker
yes that's what I mean, and some knife attack sprites also have cuts as well on sides of screen, is this weapon just placeholder or it will need a fix? |
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mutator | Kirov-13
thanks for the kind reply my friend ![]() ![]() ![]() |
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mutator | For anyone that is interested in the resources can grab it from here as Zendos provided! Thanks ![]() |
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mutator | Can you help me with spreading that wad that has all the flats and textures of whitemare 2? So the people that also wants to join the project has the resources they need |
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mutator | Did flats and textures all appeared in doom builder? ![]() |
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mutator | Okay I will ![]() ![]() |
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mutator | Zendos
I use zdoom (doom in doom) format because of the sprites such as snow trees I use ![]() ![]() |
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mutator | Zendos
It's preferred because this is third episode of whitemare 2 so I wanted to make it have same texture pack as first and second but if you want to add more texture packs you are welcome to do! Also, there are tons of textures in whitemare 2 so it's pretty possible that you might find textures that you like which will make you not feeling need to add more textures. If we get 15 maps released then I will release beta version and after every couple of maps I will make another updated beta version ![]() |
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mutator | Артём
Thanks ![]() ![]() |
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mutator | Zendos
I only have the textures inside the wad so I would have to make copy of whitemare3 wad and remove levels so you only get the texture pack in the wad! The textures are from whitemare 2 so that's where I got all of them StormCatcher77 I use zdoom (doom in doom) format to make these maps, also use custom sprites such as trees so if that works with boom engine then yes it will be compatible with that. There is no deadline because we still have 29 maps to go after I finish level 3 and making megawad is hard work so I don't know when I will finish it but like I said I will update the main post with pictures as I make progress in the wad! ![]() |
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mutator | new update is pretty good yes! |
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mutator | I decided to keep textures of whitemare 3 same as from whitemare 1 and 2 to make it feel more like it's third episode of whitemare! ![]() |
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mutator | I have made 2 maps and this is process for the 3rd level I am making. Below are the most updated screenshots of the maps I make and the pictures below will be updated as I update the map;
Images will come once I change the name of megawad to TDCP If there are mappers that want to join the megawad project you are welcome to do 1) Finished 2) Finished 3) In progress 4) In progress 5) Available to make 6) Available to make 7) Available to make 8) Available to make 9) Available to make 10) In progress 11) Available to make 12) Available to make 13) Available to make 14) Available to make 15) Available to make 16) Available to make 17) Available to make 18) Available to make 19) Available to make 20) Available to make 21) Available to make 22) Available to make 23) Available to make 24) Available to make 25) Available to make 26) Available to make 27) Available to make 28) Available to make 29) Available to make 30) Available to make 31) Available to make 32) Available to make This page will be updated as I finish more stuff! |
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mutator | melee weapon have sprite cuts, is that going to be fixed or it will be as it is? |
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mutator | What are the things that will be added to this mod? I like how it is so far but is next update will be mostly just bugfixes or some tweaks or there will be new things? |
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mutator | very nice mod, does this still get developed? |
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mutator | Yeah! I like that alot of members know english:) |
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mutator | do you need help with mappers or is this going to be small megawad? I am here to help if you need my help and I like the theme of these maps ![]() |
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mutator | Can you add option that makes monsters not get alerted when you just start the map? so making it able to on and off depends on which one you like the most. This is amazing mod by the way and I like the content of the mod! |