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Kirov-13 - 1st Lieutenant -
 | 1694 |
 Doom Rate: 1.42 Posts quality: +543 |
Posted: 26.04.18 21:45:07 | |
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Just like StormCatcher, I can't say anything for sure but I have some interest in your project. |
This post scores averagely at 1,00 point(s) with 0 commenters. |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
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Anto96WS = Master Corporal =
 | 281 |
 Doom Rate: 1.77 Posts quality: +88 |
Posted: 02.05.18 21:01:11 | |
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As usual, I don't know anything and don't understand, but I would take part. What are the themes of the maps and the general requirements? |
This post scores averagely at 1,00 point(s) with 0 commenters. |
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TheTaintedSlav = 2nd Lieutenant =
 | 1563 |
 Doom Rate: 1.33 Posts quality: +349 |
Posted: 02.05.18 21:25:47 | |
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mutator: | zdoom (doom in doom) |
... You know, uh... in terms of map format it would be more wise to use Boom or UDMF map format since first one is undying classic and second one opens huge possibility for creativity. Would be better to use first one in terms of better compability with people. (yes, people. You got me right) |
This post scores averagely at 2,00 point(s) with 0 commenters. |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 03.05.18 01:47:21 | |
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CWolf
I use doom in doom format at zdoom because I want to add custom sprites like snowy trees but at the same time make very detailed maps but still keep it in old style if you combine map with zdoom (doom in doom format) with one that is udmf then there might be some errors or problems in the wad itself. I want it to be third episode of whitemare 2 with new maps but make the format like that.. Did you participate in whitemare 2?
Anto96WS
Maps can be any themed as long as it is snowy, although some maps won't be snowy but it's still better to use only whitemare 2 textures and flats as this will be third episode to whitemare megawad |
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TheTaintedSlav = 2nd Lieutenant =
 | 1563 |
 Doom Rate: 1.33 Posts quality: +349 |
Posted: 03.05.18 06:22:22 | |
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No. I don't.
Prefer to work on my own stuff, without any time limits. And I do participate in DW projects sometimes. Like those annual DWMP projects. |
This post scores averagely at 1,00 point(s) with 0 commenters. |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 03.05.18 07:17:58 | |
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CWolf
There is no time limit for this project, you can finish it whenever you want so it's all good! in most projects there is time limit but not with this because you can't do good maps if you rush yourself to finish it |
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Dragon Hunter - Major -
 | 2712 |
 Doom Rate: 2.83 Posts quality: +443 |
Posted: 03.05.18 08:32:52 | |
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Some time ago, several speedmapping contests were held in the community, which included few winter maps. There was an idea to create new Whatemare wad, which would also include levels taken new from scratch. But the project still remains frozen.. It would be nice to join forces if there is enthusiasm and desire. Maybe, I will take part, but can't promise this, as now I'm doing own 32-leveled wad project. |
This post scores averagely at 2,00 point(s) with 0 commenters. |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 03.05.18 15:36:17 | |
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Dragon Hunter
Yes I love the whitemare wad, the maps have very nice feeling to them and every map feel great so I am hoping this can be third episode. Yeah if they do winter maps they can give the maps to me and I'll add them into this project, but I make maps in zdoom (doom in doom format) so I'm not sure if that will cause problems if others make map in different format for wad |
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Anto96WS = Master Corporal =
 | 281 |
 Doom Rate: 1.77 Posts quality: +88 |
Posted: 04.05.18 19:28:09 | |
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I'll try to make map 10. Of course, if laziness doesn't defeat me
Do I need to associate the beginning of the map with the end of the previous one? |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 04.05.18 23:10:43 | |
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Anto96WS
No you can start from any available place Also, do you need whitemare 2 textures/flats? you need them as well, are you planning to make map with snow or without snow? I know whitemare 2 didnt have all maps with snow |
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Anto96WS = Master Corporal =
 | 281 |
 Doom Rate: 1.77 Posts quality: +88 |
Posted: 05.05.18 14:46:24 | |
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mutator: | are you planning to make map with snow or without snow? I know whitemare 2 didnt have all maps with snow |
I almost didn't work with winter style. But now I use snow, ruins and bonfires. Trying to explore something new in mapping

mutator: | Also, do you need whitemare 2 textures/flats? |
I downloaded something via the link on the first page of the topic |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 05.05.18 18:14:47 | |
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Anto96WS
that looks nice! are you making a map already? |
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Anto96WS = Master Corporal =
 | 281 |
 Doom Rate: 1.77 Posts quality: +88 |
Posted: 05.05.18 18:33:16 | |
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mutator: | are you making a map already? |
Yes. But I habitually chose UDMF format. Later will have to convert.
Also my cards suffer from cubism. I can't do anything about it. |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 05.05.18 19:01:03 | |
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Anto96WS
This is good which map are you making? |
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Anto96WS = Master Corporal =
 | 281 |
 Doom Rate: 1.77 Posts quality: +88 |
Posted: 05.05.18 19:10:49 | |
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mutator
I chose 10, but here too dark sky |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 05.05.18 20:21:39 | |
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Anto96WS
Okay my friend you want me to make map10 unavailable in main post? so others choose different map to work on |
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Anto96WS = Master Corporal =
 | 281 |
 Doom Rate: 1.77 Posts quality: +88 |
Posted: 05.05.18 21:06:39 | |
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mutator
Do. I hope I'll do the map.
I saw the snow-covered trees in your screenshot. Are they part of texturepack? I don't have them. |
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mutator - Sergeant Major -
 | 532 |
 Doom Rate: 1.76 Posts quality: -74 |
Posted: 05.05.18 21:27:33 | |
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Anto96WS
I got them from realm website, you want them in map? |
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Anto96WS = Master Corporal =
 | 281 |
 Doom Rate: 1.77 Posts quality: +88 |
Posted: 05.05.18 21:35:21 | |
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mutator: | you want them in map? |
Standard trees look strange in the middle of the snow |
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