“QC: Doom Edition” is a mod that brings the weapons from the latest Quake game, into Doom, with delicious pixelated flavor. More than just weapons, it also brings the “Champions” mechanic -- different player classes, each one with unique status, speed, active and passive abilities
MAIN FEATURES
All weapons from Quake Champions, with faithful firing times for best transferable experience
Thirteen champions to play, each with unique abilities
Single player enabled
Cooperative enabled
Monster sets to mix and match: Doom, Quake, Quake 2, Quake 4
Deathmatch enabled
Capture the Flag enabled
Other multiplayer modes supported (Duel, LMS, Domination)
GZDoom 1.8.6 compatible (for single player)
GZDoom 3.2.x compatible (for single player + fancy effects)
Zandronum 3.x compatible (for SP and all types of multiplayer)
D-Touch and Delta Touch compatible (for Quakin’ on the go!)
Selectable starting weapon
Enhanced bots for better “local deathmatch” or to add to servers
AeonQCDE: a dedicated version of AeonDM with custom spawn points for a better Quake-like experience
Damage numbers
Lootboxes!
Speedometer
Optional weapon bar and hit beeps
Moar crosshairs
Champion details help screen
And more!